Square Enix Details Current Issues & Future Of New Switch Racer Chocobo GP

Image: Square Enix / Toshiyuki Itahana

The cute Final Fantasy-themed racer Chocobo GP arrived on the Nintendo Switch last week, and while it’s quite enjoyable, fans have voiced their concerns about the game’s prize pass, which acts as a season pass.

It’s not your traditional kart racer in that sense, where you can unlock everything with relative ease, and it’s got to the point where the team has now issued a lengthy response – explaining what players can expect from Chocobo GP moving forward, along with some of the actions that have already been taken.

Reddit user Sat-AM shared a very rough Google translation of this latest update. Here’s the breakdown:

1. They’re aware of and working on fixing the online issues.
2. They sent out 500 Mythril and lowered EXP requirements on the pass as an apology to players, meaning the lowered EXP requirement may not be how they do future passes. If you had enough EXP to be at a higher level, you were automatically leveled up.
3. Major updates and changes will come with season changes, so there will likely be no future adjustments for season 1.
4. Future seasons will include 2 new characters (1 on the pass and 1 for gil).
5. “Items added to the Gil Shop will be added each time the season is repeated,” sounds like they’ll be keeping Gil-bought characters in the Gil Shop for future seasons, but it could also mean that they are planning to repeat seasons eventually.
6. Characters on the pass may be available to be purchased “directly” with mythril or gil after the pass has been run.
7. New courses will be released for players on both the full and lite versions in Season 2.
8. More mythril shop items (costumes and BGM tracks) are coming mid-season.
9. Currently, Mythril can only be obtained via login reward, but starting in Season 2, it will also be a pass reward.
10. Balance changes are coming in Season 2, including changes to characters and base mechanics. They’re not touching anything before then unless it’s broken enough to need an immediate fix, though.
11. they are taking player feedback about DLC/microtransactions into account when planning for future updates.
12. They seem to primarily be concerned with the average player being able to get to level 100 (out of 200) over the course of a 2-month pass.
13. Current EXP gain is balanced so that players with a 1:1 win/lose ratio in GP mode will receive roughly 1 level per GP mode run with the stickers provided by the pass. The line after this (“In this way, our new basic policy is to create an environment in which it is easy to obtain additional characters simply by purchasing the product version”) implies that they essentially find this suitable, and may be keeping the current EXP gain rates for the pass.
14. More cosmetic/BGM sorts of things will be coming to the Mythril shop and the pass as high-level rewards.
15. Changes being made to the Lite version are “to make it easier for video distributors to hold events,” so this might be indicating that they may be allowing Lite players to access the host’s roster, as “events” is probably in reference to tournaments. It may also, however, be in reference to allowing non-GP online play, or something else entirely.

We’ll be sure to let you know if Square Enix eventually shares more information in English. You can read more about the game’s season pass in our previous story:

What are your own thoughts about Chocobo GP so far? Are you hopeful the experience will improve in the future? Leave a comment down below.



Related Posts

Marketplace 5 Year Celebration | Minecraft

“I’m so excited to release Marketplace Creator Tycoon. Since we started releasing content on Minecraft Marketplace, I’ve always wanted to show players what it feels like to …

Read more

Lonely Mountains: Downhill – Launching Misty Peak DLC Today

The alpine air is fresh but dangerously thin, your vision is limited and light raindrops are tapping on your helmet… Today we’re dropping the new Misty Peak …

Read more

Warhammer Skulls Festival Returns June 1

Announcing Warhammer Skulls, the annual festival of all things Warhammer video gaming, is returning Wednesday, June 1 and running for 7 days! To kick off the launch, …

Read more

This Week on Xbox: New Games, Upcoming Releases, and Events

Summary Related:This Week on Xbox: New Releases, Events, and UpdatesThis Week on Xbox: Three New Xbox Game Pass Launches, New DLC, and UpdatesThis Week on Xbox: Day …

Read more

The Body Bugs are Coming for You – Free Today on Xbox

The team at Redstart Interactive recently launched two new games: grapple-heavy platformer Get-A-Grip Chip and its edutainment successor Get-A-Grip Chip and the Body Bugs, on the Xbox …

Read more

Xbox, Dolmen, Multiplayer, and You

In the days leading up to Dolmen‘s release today on Xbox One and Xbox Series X|S, we had the opportunity to talk in more detail with the …

Read more

Leave a Reply

Your email address will not be published.