Pokémon Legends: Arceus Exploit Lets You Duplicate Shiny Pokémon


Pokémon Legends: Arceus players have found an exploit that allows rare shiny Pokémon to be duplicated several times.

Per Polygon, the method means that players still nedd to find shinies themselves, (though using our guide will help), and only Pokémon found in trees, rock ore, and treasure chests can be multiplied.

Discovered by @Kqttling on Twitter and explained in-depth by YouTuber PhillyBeatzU, the exploit allows the a single shiny Pokémon to be duplicated a seemingly infinite number of times.

Start by turning off autosave, and once you’ve found and caught a shiny from one of the three types of spawns, save your game manually. Now find and enter a nearby cave within the same overall area and wait for 30 minutes, making sure not to interact with anything else.

When time’s up, go back to the exact same spawn from which you found the original shiny and it should be shaking again with the exact same Pokémon, down to its ID number, waiting inside. This can be done with any Pokémon, shiny or not, so if there are any others you want to duplicate then this method will work.

Shinies are rare versions of Pokémon with different colorations, and have historically been very difficult to find. Arceus’ more open approach to catching ’em all makes shinies a little easier to find than in previous games, but they’re still not a common sight.

It’s very possible that developer Game Freak will look to patch out the exploit. Pokémon Legends: Arceus puts far less emphasis on trading and battling than previous games, but with it set to be added to the Pokémon Home service (which allows you to trade monsters across multiple games), an influx of shinies could disrupt the balance the company aims for across its games.

Pokémon Legends: Arceus sold 6.5 million copies in its first week, meaning the somewhat experimental title has sold faster than recent mainline Pokémon games.

IGN said Pokémon Legends: Arceus was “good”, and “an ambitious revamp that successfully revolutionizes the defining Pokemon experiences of catching and battling, but is unfortunately set in a drab, empty, and at times tedious world.”

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale.



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