Cherrim Might Actually Be Catchable In Pokémon Legends: Arceus Now

Pokémon Legends: Arceus has received its first post-launch patch, which has helped fix a glitch that made the Pokémon Cherrim incredibly difficult to catch.

Version 1.0.2 of the game was released on February 8 and “fixed an issue that sometimes made it difficult to catch Cherrim” alongside a handful of other minor bugs.

Players may have expected Arceus and the other legendary Pokémon to be among the hardest to catch but Cherrim, while easy enough to beat, often refused to stay in its Pokéball.

As Pokémon Legends: Arceus encourages catching the same Pokémon over and over, Cherrim certainly proved a problem as it sometimes refused to be caught even after dozens of attempts.

Cherrim’s unique ability allows it to change form depending on the weather – its flower opens if it’s sunny and closes if it’s not – but the glitch seemingly dropped the Pokémon’s Catch Rate to zero if it changed forms even once.

Following the patch. however, many users are now reporting that the elusive Cherrim can now finally be caught as expected.

The full patch notes can be seen here:

  • Fixed an issue where, while offline, the screen could freeze after trying to pick up a lost satchel by throwing out a ball that contains a Pokémon.
  • Fixed an issue that sometimes made it difficult to catch Cherrim.
  • Fixed an issue where a certain event would not occur during a particular Mission, preventing the scenario from proceeding as intended.
  • Fixed an issue where players could obtain certain Pokémon twice instead of once only as intended, prohibiting the player from obtaining other certain Pokémon. The relevant Pokémon will appear for players who were unable to catch those certain Pokémon due to this issue.

IGN said Pokémon Legends: Arceus was “good”, and “an ambitious revamp that successfully revolutionizes the defining Pokemon experiences of catching and battling, but is unfortunately set in a drab, empty, and at times tedious world.”

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