Bloodstained: Ritual Of The Night Is Getting A Child Of Light Crossover, For Some Reason

Bloodstained: Ritual of the Night has had some intriguing updates and crossovers to freshen up the experience and keep the game on our radar. These have been slowing down, understandably, but back in October a “special character” collaboration was teased; now it’s been revealed.

It’s an intriguing crossover, albeit a bit of a headscratcher. Aurora from Ubisoft title Child of Light arrives on 31st March for PC, PlayStation and Xbox; it’s worth noting that the update will come to Switch ‘at a later date’.

Child of Light was a rather charming Ubisoft game that originally came out on Wii U eShop (from a Nintendo perspective), and has also had a port on Switch. It has a fairytale narrative, utilises what was – at the time – the very impressive UbiArt engine, and makes charming use of rhyme for its storytelling.

In terms of how the crossover will work, players will be able to start a new game with Aurora, and play through with some unique mechanics.

Aurora has lost her way and awoken in a strange, dangerous new land. Armed with the Sword of Matildis and accompanied by the loyal Igniculus, she must find a way to escape. Despite the dire situation, Aurora is not alone. Johannes is on hand to help her increase her power by transmuting items found in chests throughout the game.

In addition to her sword, Aurora begins her adventure with the help of her trusted friend Igniculus and the directional Light Ray skill. Igniculus acts on his own and can temporarily slow down enemies or heal Aurora with a flash of light. The Light Ray uses MP and shines in front of Aurora. Enemies caught in the light lock on will suffer damage.

Throughout her journey, Aurora gains power by defeating enemies and absorbing Shards. The Grade of each ability can be improved by collecting more shards of the same type and, with the help of Johannes, you can level up the Rank.

After defeating certain bosses, she will grow stronger and gain additional abilities as she ages. Each stage of her progression will add to her movement abilities and unlock previously inaccessible parts of the castle.

It’s a surprise collaboration, but nevertheless one we’re quite intrigued to try. We’ll keep watch for the release of the update on Switch.

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